Cloud Dancer
Artistic Events
Compulsory Sequences
Practice Judging Video
April 2003

http://www.koyn.com/CloudDancer/AEcompulsories03.html
Introduction

This video is provided for practice judging sessions of the Compulsory Sequences for all the Artistic Events. The video is not for sale. However, a copy of this video may be obtained by getting one from someone who has one or by writing me at: Tamara@NOSPAMKoyn.com

For each discipline, each individual compulsory sequence (with multiple samples) is shown in order. At the end the segment for each discipline segment, there may be one or more full compulsory jumps to practice scoring. Freestyle (FR) Compulsory Sequences are shown first. Skysurf (SK) Compulsory Sequences are shown second and Freefly (FF) Block Compulsory Sequences are shown third. Lastly, there is a segment for practice judging of the speed round in Freeflying. Since this video was created prior to having any sample speed jumps based on the 2003 rules, this Freefly speed round practice judging segment is based upon the 2002 Random Compulsory Sequences. However, while the Randoms are different from 2003, the concepts and issues it presents are applicable for 2003, under the 2003 rules.

The interpretation of the rules can be subject to opinion and resemble a process of interpreting law. For this reason, this tape serves to present real world performances of the compulsory sequences as opposed to utilizing computer generated imagery and a certain interpretation of the rules. However, the first move shown in each grouping may be one that most closely resembles the description provided in the rules. You are the judge. Compulsory sequences have been selected for inclusion in the tape to deliberately encourage you to reflect on issues that can arise during competition.

If you have a printed version of this document, check the above URL to be sure that you have the latest version before using this document for practice judging sessions. Before using this video for practice judging sessions, be sure you have the video tape dated April 2003 and that you have the FAI Parachuting Commission Competition Rules for Artistic Events Freestyle Skydiving, Skysurfing & Freeflying 2003 on hand. You should also have the IPC Committee Freestyle Skydiving, Skysurfing & Freeflying News Bulletin #10 March 2001, IPC Artistic Events Committee Freestyle Skydiving, Skysurfing, & Freeflying News Bulletin #12 April 2002, IPC Artistic Events Committee Freestyle Skydiving, Skysurfing & Freeflying News Bulletin #13 March 2003, IPC Artistic Events Committee Freestyle Skydiving, Skysurfing & Freeflying News Bulletin #14 April 2003, and IPC Artistic Events Committee Freestyle Skydiving, Skysurfing & Freeflying News Bulletin #15 April 2003 on hand. Additionally, it must be decided whether or not it is appropriate to refer to the Bulletins. Are the Bulletins considered as rules? Are the Bulletins from previous years still applicable? Or, is it assumed that material accepted from previous Bulletins are now included in the rules?

This written documentation is for the moderator of the judging practice using this tape as a tool. The video fades to and from black between each compulsory sequence. This allows the moderator of judging practice to scan forward or backward and quickly detect changes from one compulsory sequence to the next or previous respectively.

If you are not the moderator, you may first wish to practice judging the clips after reading all the rules and bulletins and before reading this documentation so that you can prepare to contribute your judging expertise to the judges' panel by developing your understanding of the rules, questions, and issues to discuss with fellow judges and your chief judge prior to the start of the next event you judge.

Each clip has questions that the moderator of judging practice may wish to ask to the practicing judges. In the case that the moderator of judging practice is chief judge, s/he may announce certain views and decisions as final to the practicing judges in response to the questions associated with the clips. Notes about the clips mention certain aspects of the performance. Naturally, you will notice more aspects about the performance than what is included in the notes.

This tape can be used without this documentation and still be very beneficial for judging practice and rules review. The main goal is for you to develop your own views, to judge in the fairest manner possible and, when competition is complete, to assist in the clarification of writing rules for future competitions.

Note: Some judges like to observe the scores that the official panel of judges awarded to certain sequences presented in the tape. This information is not included because many clips are from previous years' competitions with some dating as far back in time as 1996. In these past years, the rules are significantly different than today. Practicing judges should be practicing the application of the 2003 rules and, consequently, it is not possible to compare your scores with the scores awarded in competitions of past years. Additionally, a few of the clips are taken from older free routines to represent compulsory sequences for this judging practice.

Second Note: If you feel that there is any error in this documentation, your feedback is very much welcome and appreciated.

Notice to PAL viewers: Much of the video was originally shot in PAL format but compiled together in the NTSC format. Because it has undergone conversion back to the PAL format, the PAL copies of this practice judging tape are inferior in quality (a slight strobe like effect).

Freestyle Skydiving

5.10. Compulsory Routine Freestyle Skydiving & Skysurfing.

5.10.1. Judges give a score for the Performer and Videographer between 0 and 10, up to one decimal point, for each of the four (4) Compulsory Sequences, using the following guidelines;

10 points--Move performed and filmed flawlessly
8 points--Some minor breaks in form (toes not pointed {freestyle skydiving only} knees bent, finish slightly off heading, slight wobble, etc..) and / or camerawork (momentary loss of image, framing or focus, occasional distance errors)
5 points--Mistakes in form (about 45 off heading, wobble, not enough rotations, etc..) and / or camerawork (loss of image, framing or focus, or incorrect distance for no more than about 20% of the working time)
3 points--Major mistakes in form (about 90 off heading, major wobble, not enough rotations, etc..) and / or camerawork ( inferior picture for about 50% or more of the working time)
0 points--Move not identifiable or unsuitable camera image.

5.10.2. Any move performed, not included in the drawn order for that particular Compulsory Round, will not receive a score.

ADDENDUM - A
FREESTYLE SKYDIVING COMPULSORY SEQUENCES 2003
PERFORMANCE REQUIREMENTS & JUDGEMENT CRITERIA

All sequences shall have a static start and a static stop.

Each Team must ensure that clothing and/or the camera do not hinder the ability for judges to clearly see the performance requirements being met. (e.g. if Judges can not see straight arms or legs then they must assume that the Performer does not have straight arms and legs).

FR-1. Synchronized Tracking Barrel Sequence

Tracking:
- Start shall be from a tracking position with the head in the flying direction and with the front of the torso towards the sky.
- Torso must be straight and legs in line with the torso, without any bend at the waist.
- The tracking position shall be shown for a minimum of 2 seconds.

Tracking Barrel Roll:
- One complete 360 roll must be performed.
- Torso must be straight and legs in line with the torso, without any bend at the waist
- The Performer must maintain heading throughout the roll.

Tracking:
- The Performer must end in the same tracking position as at the start of the Sequence.
- The tracking position shall be shown for a minimum of 2 seconds.

Camera requirements:
- The camera must show the front of the Performer on the same level and directly opposite throughout the whole Sequence.
- The camera must make a synchronised Barrel Roll with the Performer, showing an image as if the Performer remains static with only the background moving.

Clip #1: The Performer performs a 360 degree roll while tracking. Does the Videographer meet his requirement? How can the Videographer make a synchronised Barrel Roll with the Performer and continuously show the Performer on screen? Does Bulletin #13 and #15 change your understanding?

Clip #2: Does this clip better represent FR-1?

FR-2. Tucked Front Loop - Full Twist Sequence

Front Layout Loop:
- Start shall be from a layout position in head-up orientation.
- One complete 360 front layout rotation must be performed.
- Torso must be straight and legs in line with the torso, without any bend at the Waist.
- Loop must be about a horizontal axis, without tilting or changing heading.
- Looping motion must be smooth.

Front Tuck Loop Full Twist x three (3)
- Entry into the Front tuck loop full twist shall be smooth and without any stopping.
- Three (3) complete 360 tuck rotations must be performed within three (3) seconds.
- One completed full twist must be executed within each tuck rotation and evenly executed throughout the loop.
- Looping movement must remain about a horizontal axis, without tilting or changing heading.
- Looping motion must be smooth and continuous.
- The third tuck loop must end in a head-up straddle pose.

Camera requirements:
- Camera must show Performer from his/her front at the start of the compulsory sequence and should stay in place throughout this sequence.

ADDENDUM B
FREESTYLE SKYDIVING, SKYSURFING & FREEFLYING 2003
BASIC ORIENTATIONS AND BODY POSITIONS

A-3. Straddle Position (freestyle skydiving and freeflying)
- The torso is straight, with no bend at the waist.
- The legs are split apart, from side to side, with at least a 90° angle between them.
- The legs are straight.
- The toes are pointed. (freestyle skydiving only)
- The head is in line with the torso.

A-7. Tuck Position (freestyle skydiving and freeflying)
- The torso is bent forward at waist such that the angle between the torso and thighs is less than 90°.
- The legs are bent at the knees, such that the angle between the upper and lower leg is less than 90°. The knees are not necessarily all the way up against the chest.
- The legs are together.
- The toes are pointed. (freestyle skydiving only)

Clip #1: Are the legs tucked sufficiently? Assuming that other performance requirements and execution quality are equal, should a Performer earn more points if they perform faster tucked full twists than another who performs them more slowly but still within the required three seconds?

Clip #2: The sequence is performed on the hill. Do you consider this an ideal performance? Why or why not? Do you judge it with respect to the relative wind or the ground? Is it performed within three seconds?

Clip #3: Are the legs tucked sufficiently? Does the Performer maintain heading?

Clip #4: Are the legs tucked sufficiently? Does the Performer make three twists?

Clip #5: The leg position resembles a stag. How does this effect your scoring? Do you give a better score for an incorrect leg position with three twists or a correct leg position with two twists? Or, are these two conditions about equal in defectiveness?

Clip #6: Does this Performer keep the looping rotation rotating about the horizontal axis? If not, how serious is this error? And how seriously does it effect your score? Could you see well enough if the Performer demonstrated at least 90 degrees between the legs when presenting the Straddle at the end? How does this effect your score?

Clip #7: Does the Performer perform the twists? How seriously does your score reflect the failure to perform the twists even if the maneuver is cleanly executed with a nice tuck?

For all of the above clips, did you verify that the maneuver was performed within 3 seconds and the legs straddled apart at least 90 degrees at the end?

FR-3. Straddle Headstand Sequence

Head-up Pose:
-Torso must be vertical, and not bent at the waist, in an head-up orientation.

Half Loop:
-Either a front, side, or back half-loop may be performed.

Straddle Headstand:
-Torso must be vertical, in a head-down orientation.
-Legs must be in line with the torso. (when viewed from the side)
-Legs must be straight and straddled apart, with at least a 90° angle between them.
-Good stability and balance must be shown while entering the Straddle Headstand.

Straddle Headstand Turn:
-Torso and leg position must not change during the turn.
-A single 360° turn must be performed.
-Good stability and balance must be maintained during the entire turn.
-Turn may be in either direction.
-Turn must be smooth.
-Either a front, side or back half-loop may be performed to enter to final head-up orientation.

Camera requirements:
-The Camera must make half a synchronized Barrel Roll, in place, with the Performer entering and leaving the Straddle Headstand, showing an image as if the Performer remains static with only the background moving.
-The Camera is not allowed to orbit around the Performer nor change heading, during the Straddle Headstand of the Performer.

ADDENDUM B
FREESTYLE SKYDIVING, SKYSURFING & FREEFLYING 2003
BASIC ORIENTATIONS AND BODY POSITIONS

A-3. Straddle Position (freestyle skydiving and freeflying)
-The torso is straight, with no bend at the waist.
-The legs are split apart, from side to side, with at least a 90° angle between them.
-The legs are straight.
-The toes are pointed. (freestyle skydiving only)
-The head is in line with the torso.

Clip #1: The Videographer performs each half camera roll in sync with the Performer's rotation into and out of the head-down orientation. This Performer uses a rotation about the Body Front-Back Axis to enter and leave the head-down orientation. Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? During the rotation about the Body Front-Back Axis, the legs do not stay at least 90 degrees apart. Does this matter? Do the rules prescribe a body position for the start, half loop, and finish?

Clip #2: The Performer uses a rotation about the Body Left-Right Axis to transition into and out of the head-down orientation. Because the Performer is facing away from the camera when making a half backloop to the head-down orientation, the Performer does not appear entirely static in the frame as the camera makes a half roll. It is similar when the Performer makes a half frontloop back to an head-up pose to finish the compulsory sequence. For this sequence to comply completely with the rules, must the Performer show his side to the Videographer in the case that s/he chooses to perform half loops about the Body Left-Right Axis for entering and leaving the head-down orientation? Does it matter if the Performer frontloops into a Compass position instead of the Straddle position? If yes, can you point to the specific rule that requires this?

Clip #3: The Performer uses a rotation about the Body Left-Right Axis to transition into and out of the head-down orientation. However, the Performer presents the side of the body to the Videographer. Does this (assuming all other performance factors equal) make the maneuver more acceptable than Clip #2? Why or why not?

Clip #4: While the Performer uses a half rotation about the Body Front-Back Axis to enter and leave the head-down orientation, the Videographer performs a half roll in opposition to the rotation of the cartwheel. After considering Bulletin #10, would this be considered "Major mistakes," which would earn a score of about 3 as described in section 5.10.1? Notice that when the Videographer rotates in opposition to the Performer's rotation on the Body Front-Back Axis, judges must have a swift eye to catch breaks in body form.

Clip #5: The Videographer does not perform the required half camera rolls when the Performer is entering and leaving the head-down orientation. If Clip #4 is considered to have "major mistakes," then what score would this compulsory sequence receive for no Videographer maneuver at all?

Note: If the Videographer is drifting horizontally, it is more challenging for novice judges to determine whether or not the Performer performed exactly a 360 degree Straddle Headstand Turn. The following rule was added to the 2001 rules, "The Camera is not allowed to orbit around the Performer nor change heading, during the Straddle Headstand of the Performer." Prior to this additional clarification, it was not defined whether the 360 degree turn had to be accomplished relative to the camera or the surroundings. In consideration of the Videographer's errors, what score would you award if the Videographer was orbiting? After considering Bulletin #10, would you score differently?

If Clip #4 and Clip #5 receive 3 points are less, what scores would you award to performances that are accurate to the description in the rules but the Performers have very very poor body control?

FR-4. Side Full Twist Sequence

Cartwheels:
-Start shall be from a straddle position in head-up orientation.
-Torso must be straight, without any bend at the waist.
-Head, shoulders and torso must be in line, facing the same direction throughout the Cartwheel (without any twist in the torso).
-One complete 360° sideways rotation must be performed.

Side Layout Full Twist:
-Entry into the Side Layout Full Twist must be smooth and without stopping after the first Cartwheel.
-One complete 360° sideways rotation must be performed.
-One Full Twist must be performed within and evenly spread throughout the 360( sideways rotation.
-Legs must remain straight and together and in line with the torso.
-Twist may be in either direction.
-Looping movement must remain about the horizontal axis, without tilting or changing heading.
-Entry into the final Cartwheel must be smooth and without stopping after the Side Layout Full Twist.

Camera requirements:
-The Camera must make a synchronized Barrel Roll with the Performer during his/her Side Layout Full Twist, showing an the image as if the Performer is remains static with only the background moving.

ADDENDUM B
FREESTYLE SKYDIVING, SKYSURFING & FREEFLYING 2003
BASIC ORIENTATIONS AND BODY POSITIONS

A-3. Straddle Position (freestyle skydiving and freeflying)
-The torso is straight, with no bend at the waist.
-The legs are split apart, from side to side, with at least a 90° angle between them.
-The legs are straight.
-The toes are pointed. (freestyle skydiving only)
-The head is in line with the torso.

Clip #1: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? During the Cartwheels, the legs are spread less than 90 degrees. However, is it sufficient for the Performer to show the straddle position only at the start and in the head-up orientation? Do the rules indicate a requirement that the legs have to remain in the straddle for the entire 360 degree Cartwheel rotation? (Also, the body form is not clean.)

After having seen the first clip of FR-4, consider this thought... Since the Performer must make a twist during the Side Layout Full Twist, he does not appear "fully" static in the camera frame. He appears to be rotating only about the Body Head-Toe Axis. Does this observation mean that it is OK for a Performer to make a half loop on the Body Left-Right Axis while facing the camera while performing FR-3? Why or why not?

Clip #2: The Videographer does not perform a 360 degree camera roll when the Performer performs the Side Layout Full Twist. Would you consider this to be "Major mistakes?" Do you change your decision after reviewing Bulletin #10? If you do, how can you be sure that every competitor has seen this bulletin? During the Cartwheels, the Performer's legs are not spread 90 degrees apart.

Clip #3: How well is the Videographer synchronized with the full twist? Does this score worse or better than the above Clip #2?

Clip #4: Are the legs spread to 90 degrees? Did the Performer demonstrate a full twist? Did you catch this? Do you consider this performance to be "Major mistakes?" Which clip has more serious defects? Clip #2 or Clip #3 or Clip #4? Or, are they about equal?

Clip #5: Did the Videographer rotate in the correct direction? Did the Performer perform a twist? What is your response if the Performer indicates to you that both team members rotated in the same direction (both rotated to their right) as the rules indicated?

FR-5. Orbiting Compass

Compass position:
-A static Compass position (with pointed toes) in head-up orientation must be demonstrated prior to starting the rotation.

Compass turn:
-The Performer must make a 360 turn.
-Turn can be in either direction.
-Turning motion must be smooth.

Camera requirements:
-At the start, camera must show the front of the Performer. (face to face)
- Videographer must make a full 360° orbit around the Performer. (without changing the distance between Team Members during orbit)
- Camera Orbit must be in the opposite direction as the turning direction of the Performer.
- Movement must be synchronous, both Performer and Videographer ending at the same position where they started. (Performer and Videographer will come face to face twice, excluding the start)
- When the camera and Performer come face-to-face for the first time (180 into the turn), the camera must invert their orientation (e.g. head-down to head-up or head-up to head-down) and continue in the same orbiting direction as started. (i.e. the same direction is the Team when viewed from above)
- Orbiting motion must be smooth.

ADDENDUM B
FREESTYLE SKYDIVING, SKYSURFING & FREEFLYING 2003
BASIC ORIENTATIONS AND BODY POSITIONS

A-12. Compass position (freestyle skydiving and freeflying)
-Torso must be vertical and straight, with no bend at the waist.
-One leg must be straight down.
-The other leg is bent forward 90° at the hip, with the leg straight
-Either leg may be the forward leg.
-The toes are pointed. (freestyle skydiving only)

Clip #1: Do you consider this an ideal performance? Why or why not? The one leg is positioned nearly at a 90 degree angle at the hip. Did you find that the Videographer presented an upside-down image slightly early in the revolutions?

Clip #2: For the compass position, must the legs be positioned at exactly 90 degrees? Assuming that both performances are otherwise alike, does having the leg higher than 90 degrees effect your score compared to a performance with the legs positioned exactly at 90 degrees? How well does the Videographer keep the Performer in frame when changing the orientation of the video? Is this a major defect?

Clip #3: The Videographer does not make a circular orbit, the second half of the movement is a "fly-by." Also, the Performer stops pirouetting in the middle of the sequence. Does the Performer continue to rotate in the same direction or the opposite direction? If the Performer stops in the middle, it is more easy to be fooled into believing the Performer switched rotational directions.

Clip #4: How much of the rotation does the Performer perform? How much does the Videographer perform? Did the Performer make more than a 360 degree pirouette? Did the Videographer perform less than 360 degrees of curving? Watch their movement in relation to the section lines and background scenery. Is it important for the Performer to demonstrate exactly a 360 degree pirouette with respect to the surroundings and the Videographer 360 degrees of carving with respect to the surroundings? How do you score if you can not see the ground or identify any heading reference with respect to the surroundings?

Clip #5: The Videographer does not perform the camera requirements. Would you consider this to be "Major mistakes?" Do you change your decision after reviewing Bulletin #10?

FR-6. Straddle Backstop (Cradle) Sequence

Back Layout Loop:
-One complete 360 back layout rotation must be performed.
-Torso must be straight and legs in line with the torso, without any bend at the waist
-Loop must be about a horizontal axis, without tilting or changing the heading.
-Looping motion must be smooth.

Straddle Backstop:
-Torso must stop near horizontal (on the back) while legs continue rotating as the waist bends into a straddle pike position.
-Legs stop their movement near the horizontal point, in the straddle pike position (the stop is only momentary and does not have to be held).
-Legs must remain straight throughout the move.
-Legs must be straddled apart, with at least a 90° angle between at the point where the torso stops rotating.
-Body must remain symmetrical, without tilting, twisting or changing heading.

Straddle Kip:
-After the legs have stopped moving backwards in the Straddle Backstop, they must reverse direction and start rotating forwards while the torso remains nearly stationary for an instant.
-Legs may remain straddled apart as they rotate forwards, but must come back together as they arrive straight in line with the torso which is moving towards the head-up orientation.
-Torso must remain symmetrical, without tilt, twist, or change in heading.

180° Head-up Turn:
-As the torso straightens and moves through the head-up orientation, the torso must turn to face a heading 180° from the starting heading such that the 180° turn and the torso rotation are performed simultaneously (without stopping in the head-up orientation).
-When the torso passes through the head-up point, the torso must be straight and the legs must be straight and together.

Second Straddle Backstop and Straddle Kip
-Same requirements as the first one.

Front Layout Loop:
-As soon as the torso straightens and the legs come together (after the second straddle backstop and kip), the forward loop must start without hesitation.
-One complete 360 front layout rotation must be performed.
-Torso must be straight and legs in line with the torso, without any bend at the waist
-Loop must be about a horizontal axis, without tilting or changing heading.
-Looping motion must be smooth.

ADDENDUM B
FREESTYLE SKYDIVING, SKYSURFING & FREEFLYING 2003
BASIC ORIENTATIONS AND BODY POSITIONS

A-5: Straddle Pike Position (freestyle skydiving and freeflying)
-The torso is bent forward at the waist such that the angle between the torso and the thighs is less than 90°.
-The legs are split apart, from side to side (in a Straddle), with at least a 90° angle between them.
-The legs are straight.
-The toes are pointed. (freestyle skydiving only)

Clip #1: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? The legs are spread to at least a full 90 degrees during the Straddle Kip.

Clip #2: The starting static pose is this freestylist's position on the door sill. Does this effect your scoring? The compulsory movement is performed on the "hill" making it appear that one Straddle Kip is slightly undershot and the other is slightly overshot relative to the view of the ground and horizon. Do you judge this with respect to the relative wind or the ground? The Videographer films the compulsory sequence on the same plane as the looping movement such that it is very easy to evaluate the spread of the legs.

Clip #3: The legs are spread almost to 90 degrees but still less than 90 degrees. When the Videographer films from the side, judges often believe that the legs are 90 degrees because they tend to mentally overcompensate for the foreshortening effect resulting from a side view of this sequence. The Performer starts the half twist from a pirouetting action and then falling out if it into backloop. (A number of competitors in past competitions have made the error in performing a 180 degree pirouette rather than a half twist.)

Clip #4: How do you score this? Do you score the first attempt or the second attempt? If you see one attempt, how do you justify your reasoning based upon the rules?

FR-7. Helix Spin

Helix Position:
-The body must be in an head-up orientation.
-Torso must be vertical and straight, with no bend at the waist.
-One leg must be straight down with pointed toes.
-The other leg is bent forward about 70° to 90° at the hip, and the knee is bent downward and outward such that the toes of the bent leg is placed right in front of the knee of the straight leg. The lower part of the bent leg must have a 45° angle to straight leg when viewed from the front.
-The foot of the bent leg must not touch the other leg but remain close to the knee of the straight leg.
-Either leg may be the bent leg.
-A static Helix position (without turning) must be demonstrated prior to starting the rotations.

Helix Spin:
-The Helix must spin rapidly, with a minimum of five (5) revolutions performed within five (5) seconds from the start of the first revolution. (more revolutions may be performed)
-The spin direction must be towards the foot of the bent leg. (If the right leg is bent across the left, it spins to the left, and vice versa.)
-Torso must stay head-up and not tilt or wobble during the spins.

Camera requirements:
- At the start, camera must show the front of the Performer. (face to face)
- The camera must remain stationary throughout the sequence

Clip #1: A stationary pose is shown for the start of the sequence. More than 5 revolutions are performed. The raised leg is positioned with the knee directly in front of the same hip and foot is angled across the mid-line of the body to be positioned in front of the knee of the straight leg. Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not?

Clip #2: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? The Performer has the knee of the raised leg turned outward, away from the mid-line of the body, thereby positioning the leg in a similar position as the "Passé" position known in Ballet dance. The rules make no mention whether or not the knee of the raised leg must be directly in front of that same hip. The foot is not touching the leg. A stationary pose is shown at the start of the sequence but, at the end of the sequence, the Performer continues motion into an Inverted (back-down) orientation. About 5 1/2 revolutions are performed. Are they performed in 5 seconds?

Clip #3: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? A stationary pose is shown for the start of the sequence. 5 revolutions are performed. Since the rules indicate, "(more revolutions may be performed)," will you be giving the same score for exactly 5 revolutions performed as well as more than 5 revolutions performed? Also, during the revolutions, this Videographer is moving horizontally, making approximately a 90 degree orbit...This means the revolutions could be counted with respect to the ground references or with respect to the camera. Which reference will you use? Do the rules provide any information on this? Regarding the Helix position, the raised leg is positioned with the knee directly in front of the same hip and foot is angled across the mid-line of the body to be positioned in front of the knee of the straight leg. The foot is positioned closer to the knee. Since the rule reads, "The foot of the bent leg must not touch the other leg; yet, and stay close to the knee of the straight leg," should a Helix with the foot closer to the knee get a better score than when the foot is slightly further from the knee?

Clip #4: Does the Performer sufficiently show the Helix as a stationary pose? The raised leg is positioned exactly parallel with the foot not in front of the knee of the raised leg. Are the 5 revolutions performed in 5 seconds? Do you consider this performance to be plagued with "Major Mistakes?" Do you change your decision after reviewing Bulletin #10?

Clip #5: Did the foot touch the knee? If it did touch the knee, would this be regarded as "Major Mistakes?" How does this effect your score? The 5 revolutions are performed in more than 5 seconds. How serious is this mistake? "Major Mistakes?" The Videographer is above the performer. Is this OK? Or, is there a requirement for the Videographer to be on level? Since there is no requirement for the Videographer to be on level, does a team who maintains the on level position get a better score or an equal score (assuming all other factors equal)?

Clip #6: The foot of the raised leg is actually positioned to the opposite side of the knee of the straight leg. Since the rules read, "and the knee is bent downward and outward such that the toe of the bent leg is placed right in front of the knee of the straight leg," how serious is this mistake? The bottom leg has an oscillating appearance during the rotations, since it is not straight down into the relative wind.

Clip #7: A stationary pose in the Helix position is not shown. The raised leg is positioned exactly parallel with the foot not in front of the knee of the raised leg. The movement stops in a Compass.

Clip #8: A stationary pose in the Helix position is briefly shown. Should a stationary pose that is clearly shown earn a higher score? The knee of the raised leg is held higher than the hip. The bottom leg has an oscillating appearance during the rotations, since it is not straight down into the relative wind. On the sixth revolution, the Performer slips into a Daffy.

FR-8. Stag Loop Twist Sequence

Back Stag Loop:
-Start shall be from a Stag position in head-up orientation.
-One complete 360 back rotation must be performed.
-Torso must be straight and the downward leg in line with the torso, without any bend at the waist
-Loop must be about a horizontal axis, without tilting or changing heading.
-Looping motion must be smooth.
-The body and legs must maintain the Stag position throughout the loop.

Back Stag Loop One and Half Twist:
-Entry into the Back Stag Loop One and Half Twist shall be smooth and without any stopping after the first Back Stag Loop.
-One complete 360 Stag rotation must be performed.
-One and Half Twist must be performed within and evenly executed throughout the loop.
-Torso must be straight and downward leg in line with the torso, without any bend at the waist.
-The legs must maintain the Stag position during the loop.
-Looping movement must remain about a horizontal axis, without tilting or changing heading.
-Looping motions must be smooth.
-The body and legs must maintain the Stag position during the loop.

Front Stag Loop:
-Entry into the Front Stag Loop shall be smooth and without any stopping after the Back Stag Loop One and Half Twist.
-One complete 360 Stag rotation must be performed.
-Torso must be straight and downward leg in line with the torso, without any bend at the waist.
-Looping movement must remain about the horizontal axis, without tilting or changing heading.
-Looping motion must be smooth.
-The body and legs must maintain the Stag position during the loop.

Camera requirements:
- Camera must show Performer from his/her side.

ADDENDUM B
FREESTYLE SKYDIVING, SKYSURFING & FREEFLYING 2003
BASIC ORIENTATIONS AND BODY POSITIONS

A-2. Stag Position (freestyle skydiving and freeflying)
-The torso is straight, with no bend at the waist.
-One leg is straight and in line with the torso.
-The other leg is bent forward at the hip and the knee is bent back to place the toe.
-beside the knee of the straight leg. The bent leg is bent at least 90° at the knee.
-The toes are pointed. (freestyle skydiving only)
-The head is in line with the torso.

Clip #1: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? 1 1/2 twists start from facedown and finish by headup through the course of a 1 1/4 loop rotation.

Clip #2: The Performer performs the 1 1/2 twist, starting from face-down, using 1 1/2 loops. The foot of the leg in the stag position is flexed and moves from the knee to the calf area.

Clip #3: The Performer performs a back half twist instead of a back 1 1/2 twist. How serious do you consider this mistake to be? "Major Mistakes?"

Clip #4: Does the Performer do 1 1/2 twist in one loop or two? Is it OK for the Performer to use two loops to make the 1 1/2 twist? Is that better than just performing a 1/2 twist in one loop?

FR-9. Thomas Flair

Thomas Flair, Three (3) revolutions:
-For the complete Thomas Flair, the torso must roll through 360° as it turns through 360° flat turn. The torso must be flat at the start of the rotation, on its side when 90° of the turn is complete, on it s back when 180° of the turn is complete, and on the other side when 270° of the turn is complete.
-Legs must remain straddled apart, with at least a 90° angle between them.
-When the torso reaches the 90° point in the turn, the leading leg (forward leg in the turn direction) must be raised near vertical, and the trailing leg must remain near horizontal on that point.
-When the torso reaches the 180° turn point (on its back), both legs must be raised with the waist bent such that the body is in a straddle pike position.
-When the torso reaches the 270° point in the turn, the leading leg must be lowered near horizontal, and the trailing leg must be raised near vertical.
-When the torso completes the turn, the trailing leg must return to horizontal.
-The head must remain facing the same direction throughout all the rotations.
-At least three (3) complete rotations must be performed.

Camera requirements:
-Camera must show Performer from the front and on level.

A-5: Straddle Pike Position (freestyle skydiving and freeflying)
- The torso is bent forward at the waist such that the angle between the torso and the thighs is less than 90°.
- The legs are split apart, from side to side (in a Straddle), with at least a 90° angle between them.
- The legs are straight.
- The toes are pointed. (freestyle skydiving only)

Clip #1: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? A straddle pike position is shown with the torso on its back. The Performer begins the sequence from Flat (face-down).

Clip #2: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? The Performer begins the sequence from back-down. At the back-down point, the Performer is in a Straddle V-seat and is not fully back-down.

Clip #3: The Performer performs the compulsory sequence with a different style, though the sequence does get off heading. In the imaginary case that this were performed with more accurate heading control, some judges may consider the move to not be identifiable while other judges may consider the body position errors to be a minor problem and award higher points. This type of situation can create a divided panel of judges.

Clip #4: The Videographer is presenting an upside-down image. Must the movement be clearly shown? If you have experienced eyes and recognized exactly what happened, does it influence your score negatively if the maneuver is not "clearly" shown? Do you penalize the team because they used bad judgement to show it to the judges with an upside-down video image? Where in the rules does it say that the team must "clearly" present the compulsory sequence? Is the Videographer level with the Performer? Where is the horizon? It is below the Performer. How serious is this defect?

FR-10. Full Eagle Sequence

Eagle start position:
-Performer is in a head-down orientation.

Camera requirements:
-Camera must show the Performer from his/her front.
-The Video image is upright with the sky at the top and the ground at the bottom of the frame.

Full Eagle, first half:
-The Performer in a head-down goes below aiming just below the legs of the Videographer, the Videographer goes simultaneously over of the Performer, so that both Team members end up in opposite positions than they originally started.
-The rotation should be performed as one continuous movement.

Full Eagle, second half:
-The Performer, now in a stand-up orientation goes over the Videographer, the Videographer, now in a head-down orientation, goes simultaneously below aiming just below the legs of the Performer, so that both Team members end up in their respective starting positions.
-The rotation should be performed as one continuous movement.

Camera requirements:
-Camera must show Performer from his/her front.
-The same distance between Performer and Videographer should be maintained during the whole Sequence.

Clip #1: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? Is the position of the Performer's legs OK for the Full Eagle, second half? Or, must the legs be together in a stand-up position? If, in FF-A for freeflying, the legs must be straight and together, must they also be straight and together for starting the Full Eagle, second half? The camera is mounted in the normal manner. The description in Full Eagle, second half indicates "the Videographer, now in a head-down orientation,". Does this mean that the Videographer is required to have the camera mounted in the normal manner and that he can not have it mounted upside-down and show an upright image at the start and an upside-down image at the half-way point?

Clip #2: Is the orientation of the video image correct for starting the Full Eagle, first half? Is the orientation of the Videographer's body correct for starting the Full Eagle, second half? If the answer is no for the first question and yes for the second question, how serious is the mistake and how does it effect your score? Only observing this team prepare for exit reveals that the Videographer's camera is mounted upside-down and that the Videographer's body is head-down at the start of the Full Eagle, second half.

Clip #3: The Performer and Videographer are far from one another during the Eagle movement. A judge had responded that s/he really enjoyed the sense of "flying through the air" that this distance creates and awarded a better score. What do you think? A higher score? Or, a lower score? Why? Is there a proximity requirement that must be met? If yes, can competitors know that by carefully studying the rules?

Clip #4: This Performer performs the Full Eagle Sequence with the legs together. Must the legs be together or in a straddle for performing this maneuver? Does the performer show a stand-up position at the start of the Full Eagle, second half? Also when the Performer is directly above the Videographer, the top of the Performer's head (instead of the front of the chest) is visible. Would this cause you to score less points?

Clip #5: Are the starting orientations correct? The Performer begins from a head-up orientation and the Videographer presents an upside-down video image. Is this a serious mistake, even if the maneuver is executed well?

Clip #6: Are the starting orientations correct? The Performer begins from a head-up orientation and the Videographer presents an upright video image.


For the following sample Freestyle Compulsory jumps, it will be necessary for you to time the jumps for the working time and apply the freeze frame yourself.

Sample Freestyle Compulsory Jump #1: FR-8, FR-10, FR-7, FR-9

Sample Freestyle Compulsory Jump #2: FR-8, FR-10, FR-7, FR-9

Skysurfing

5.10. Compulsory Routine Freestyle Skydiving & Skysurfing.

5.10.1. Judges give a score for the Performer and Videographer between 0 and 10, up to one decimal point, for each of the four (4) Compulsory Sequences, using the following guidelines;

10 points--Move performed and filmed flawlessly
8 points--Some minor breaks in form (toes not pointed {freestyle skydiving only} knees bent, finish slightly off heading, slight wobble, etc..) and / or camerawork (momentary loss of image, framing or focus, occasional distance errors)
5 points--Mistakes in form (about 45 off heading, wobble, not enough rotations, etc..) and / or camerawork (loss of image, framing or focus, or incorrect distance for no more than about 20% of the working time)
3 points--Major mistakes in form (about 90 off heading, major wobble, not enough rotations, etc..) and / or camerawork ( inferior picture for about 50% or more of the working time)
0 points--Move not identifiable or unsuitable camera image.

5.10.2. Any move performed, not included in the drawn order for that particular Compulsory Round, will not receive a score.

ADDENDUM - A
SKYSURFING COMPULSORY SEQUENCES 2003
PERFORMANCE REQUIREMENTS & JUDGEMENT CRITERIA

All sequences shall have a static start and a static stop.

SK-1. BBF Layout Loop Twist Sequence

Back Layout Loop:
-Start shall be from a layout position in head-up orientation.
-One complete 360 layout rotation must be performed.
-Torso must be straight and legs in line with the torso without any bend at the waist
-Loop must be about a horizontal axis, without tilting or changing heading.
-Looping motion must be smooth.

Back Layout Loop Half Twist:
-Entry into the Back Layout Loop Half Twist shall be smooth and without any stopping after the first Front Layout Loop.
-One complete 360 layout rotation must be performed.
-One Half Twist must be performed within and evenly executed throughout the loop.
-Torso must be straight and legs in line with torso, without any bend at the waist.
-Looping movement must remain about a horizontal axis, without tilting or changing heading.
-Looping motion must be smooth.

Front Layout Loop Full Twist:
-One complete 360 layout rotation must be performed.
-One Full Twist must be performed within and evenly executed throughout the loop.
-Torso must be straight and legs in line with the torso, without any bend at the waist
-Looping movement must remain about a horizontal axis, without tilting or changing heading.
-Looping motion must be smooth.

Camera requirements:
-Camera must show Performer from his/her front at the start of the compulsory sequence, should stay in place, and must show the back of the Performer at the end of the compulsory sequence.

ADDENDUM B
FREESTYLE SKYDIVING, SKYSURFING & FREEFLYING 2003
BASIC ORIENTATIONS AND BODY POSITIONS

A-1. Layout Position (freestyle skydiving, skysurfing and freeflying)
-The torso is straight, with no bend at the waist (a slight arch is possible).
-The legs are together.
-The legs are straight, and in line with the torso.
-The toes are pointed (freestyle skydiving only)
-The head is in line with the torso.

Clip #1: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? The Performer is slightly off heading when finishing the Front Layout Loop Full Twist.

Clip #2: The last half of the Front Layout Loop Full Twist resembles a pirouette for finishing the movement. How does this effect your scoring?

Clip #3: The Performer performs the sequence facing away from the Videographer. How serious is this mistake and how much should this effect the score? Do you change your decision after reviewing Bulletin #10? If so, do all competitors have the information that was included in Bulletin #10? Is it fair to all competitors if only some or none of the competitors know about Bulletin #10?

Clip #4: The full twist is performed very slowly. (Assuming if this performer did not also use a pirouette action to finish the twist), does it matter how fast the twisting loop happens? Also, does it matter of the nose of the surfboard is in line with the body's mid-line?

SK-2. Tracking Back Loop Sequence

Tracking:
-The Performer shall start from a layout position in an head-up orientation, with his back facing the camera.
-The Performer shall change into a Tracking position and start moving horizontally away from the Videographer who must remain in place.
-Tracking shall be maintained a minimum of three seconds.
-At completion of track the Performer must stop and perform a 180 turn.
-The Performer tracks towards the Videographer who must remain in place.
-Tracking shall be maintained until the Performer is near the Videographer.
-The Performer shall finish in an head-up orientation, in layout position, facing the camera.

Back Layout Loop:
-The Back Layout Loop should be performed close to the Videographer with his front facing the camera.
-One Back Layout Loop must be performed, ending in an head-up orientation.
-Legs must remain straight during the Loop.
-Looping movement must remain about a horizontal axis, without tilting or changing heading.

ADDENDUM B
FREESTYLE SKYDIVING, SKYSURFING & FREEFLYING 2003
BASIC ORIENTATIONS AND BODY POSITIONS

A-1. Layout Position (freestyle skydiving, skysurfing and freeflying)
-The torso is straight, with no bend at the waist (a slight arch is possible).
-The legs are together.
-The legs are straight, and in line with the torso.
-The toes are pointed (freestyle skydiving only)
-The head is in line with the torso.

A-11. Track Position (skysurfing)
-The upper body must be horizontal.
-The surfboard must have an angle to the horizon of at least 45° with the front point downward.
-The head of the Performer will be ahead of the surfboard.

Clip #1: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? The Performer is not bent forward at the hips during the tracking. Other skysurfers may actually bend in the hips. If so, would that effect your scoring? Why or why not?

Clip #2: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why or why not? The Performer is bent at the hips during the tracking. The upper body is horizontal. Does it matter if the Performer is bent or not bent at the hips as long as the upper body is horizontal? Does it matter if the surfboard is straight during tracking? The Performer performs the backloop in place.

Clip #3: This Performer also tracks with a bend in the hips. Is the Performer tracking directly away from the Videographer? You can see the side of the Performer's body a little bit. In Clip #1, the board obscures the Performer more because he is tracking directly away from the Videographer. Is the backloop performed after having stopped the tracking? Or, is it performed before the Performer is back? Does it matter if the Performer has stopped the tracking before performing the back loop? Is the loop on heading?

Clip #4: The Performer is bent at the waist and you can clearly see the chest area. Is the Performer facing directly away from the Videographer? Is the Performer's chest horizontal, or is he actually head-low? If you consider him to be head-low, how seriously does this effect your score? This Performer more clearly shows a layout position in a head-up orientation with his back facing the camera. Did the Performers in previous clips clearly demonstrate a layout position in a head-up orientation?

Clip #5: The Performer is not bent forward at the hips during the tracking. Does the tracking last for a sufficient amount of time? Would a skysurfer who tracks at least the full three seconds expect to get a better score than this Performer? If you consider the track to be less than three seconds, how serious is this mistake? Is it a "Major Mistakes?" (BTW, the skysurfer slightly overshoots his backloop.)

SK-3. Helicopter Sequence

Head-down Layout Spin (Helicopter):
-Entry into the Helicopter can be from any other position and/or orientation.
-A static layout position in head-down orientation must be shown before starting the spin.
-Torso must stay vertical and head-down and not tilt or wobble during the spins.
-Torso must be straight and legs in line with the torso, without any bend at the waist
-The Helicopter must spin rapidly, with a minimum of five (5) revolutions performed within five (5) seconds from the start of the first revolution. (more revolutions may be performed)
-The spin must be performed in the direction of the forward foot on the surfboard.
-Good stability and balance must be maintained during the spins.
-Spin must stop within one revolution, without tilting or wobbling.

Clip #1: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? The Performer does show deceleration and stopping within one revolution. More than 5 revolutions are performed. The description indicates that "Spin must stop within one revolution, without tilting or wobbling." Does this mean that a skysurfer who performs exactly 5 revolutions would earn a better score?

Clip #2: This Performer performs the sequence on the hill. Is a static head-down position shown? Are you judging with respect to the relative wind or the ground? Or, is it back-down to the earth? Does the Performer spin in the correct direction? Did you notice that the Performer is "Goofy-Footed," i.e., has his right foot (instead of his left foot) forward on the surfboard?

Clip #3: Does the Performer sufficiently demonstrate a static position prior to the start of this compulsory sequence? Does the Helicopter start without wobbling? How does it effect your scoring if the Performer performs other head-down spinning moves, such as a Funkenstein, before stopping the spin? Is the Funkenstein and touching the knees related to form breaks associated with trying to stop? Probably not, since the Performer deliberately put the hands on the knees. So, did the Performer demonstrate the required static stop?

SK-4. Track Orbit

Track position:
- A track position with the board vertical must be demonstrated prior to starting the rotation.

Turn:
- The Performer must make a 360 turn.
- Turn can be in either direction.
- Turning motion must be smooth.

Camera requirements:
- At the start, camera must show the front of the Performer. (face to face)
- Videographer must make a full 360° orbit around the Performer. (without changing the distance between Team Members during orbit)
- Camera Orbit must be in the opposite direction as the turning direction of the Performer.
- Movement must be synchronous, both Performer and Videographer ending at the same position where they started. (Performer and Videographer will come face to face twice, excluding the start)
- When the camera and Performer come face-to-face for the first time (180 into the turn), the camera must invert their orientation (e.g. head-down to head-up or head-up to head-down) and continue in the same orbiting direction as started. (i.e. the same direction is the Team when viewed from above)
- Orbiting motion must be smooth.

ADDENDUM B
FREESTYLE SKYDIVING, SKYSURFING & FREEFLYING 2003
BASIC ORIENTATIONS AND BODY POSITIONS

A-11. Track Position (skysurfing)
-The upper body must be horizontal.
-The surfboard must have an angle to the horizon of at least 45° with the front point downward.
-The head of the Performer will be ahead of the surfboard.

Clip #1: Do you consider this to be an ideal performance? Why or why not? Must the Videographer remain exactly on level with the Performer?

Clip #2: The horizon is crooked in the video frame and the Videographer rotates to an upright video image early in the rotation. How does this effect your scoring?

Clip #3: Do you consider this to be nearly an ideal performance? How well does the Videographer control framing when rotating between an upside-down and upright image?

Clip #4: Do you see 2 attempts? Which attempt do you score? When the maneuver is performed, is the orbiting accomplished in a circular manner, without changing distance between Team Members?

SK-5. Synchronized Side Layout Loop Sequence

Side Layout Loop
-The Side Layout Loop shall be performed close to the Videographer with the Performers front facing the camera during the Loop.
-One Side Layout Loop must be performed, starting and ending in an head-up orientation.
-Legs must remain straight during the Loop.
-Looping movement must remain about a horizontal axis (through the Performers front to back), without tilting or changing heading.

Camera requirements
-Camera must show the front of the Performer. (face to face)
-Camera must make a synchronised Barrel Roll with the Performer, showing an image as if the Performer remains static with only the background moving.

Side Layout Loop (opposite direction)
-Second Side Layout Loop must be performed in the opposite direction with the same performance criteria as the first, including the Videographer.

Camera requirements
-Camera must show the front of the Performer. (face to face)
-Camera must make a synchronised Barrel Roll with the Performer, showing an image as if the Performer remains static with only the background moving.

Clip #1: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not?

Clip #2: Does the Performer maintain heading control? Does the nose of the board stay in line with the mid-line of the body? Is the position of the nose of the board important?

Clip #3: The Performer is in the cloud and rain? Is this a legal jump in your area? The Performer requests a rejump. Should a rejump be granted? Is the compulsory sequence performed? How well is it performed and what score do you give? Is it executed as well as or even better than Clip #1?

Clip #4: Does the Videographer rotate in sync with the surfer? How serious is this error and how does this effect your scoring?

Clip #5: Does the Videographer demonstrate steady framing? How does the framing effect your score? Is this error similar to the failure to remain in sync with the Performer?

Clip #6: The Performer performs a full twist during the second Side Layout Loop. Did you catch this? Is this considered to be "Major Mistakes?"

Clip #7: The Performer performs both Side Layout Loops in the same direction. The Videographer makes no synchronized Barrel Roll with the Performer during the first Side Layout Loop. Would you consider this to be the compulsory sequence? If no, and the Performer then performed the compulsory sequence immediately afterwards, would you score this clip as the first attempt on the compulsory sequence? If no, and the Performer goes on to perform the next compulsory sequence from the draw, do you score that next compulsory sequence? BTW, when a synchronized Barrel Roll is not performed well, the Videographer tends to show a swirling motion on the video screen.

SK-6. Body spin sequence

Body Spin
- The Performer must be in a horizontal plane. (belly to earth)
- The Performer must make one turn around the vertical axis.
- The Performer must make two complete 360 turns while performing the barrel rolls.
- Three Body Rolls must performed within the two turns.
- Turning motion must be smooth.
- Legs must remain straight and in line with the torso.
- Rolling movement must remain about the horizontal axis, without tilting or wobbling.

Camera requirements:
- Camera must be above the horizontal plane of the Performer.

Clip #1: Do you consider this to be an ideal performance? The Videographer is flying high above the Performer. Can you tell if the surfer went head-low during the rolling?

Clip #2: Is a static start position shown? Are exactly three spins demonstrated? Must it be exactly three spins? The Videographer is flying high above the Performer. Can you tell if the surfer went head-low during the rolling?

Clip #3: How many rolls is performed in how many turns? About 3 rolls in about 1.5 spins. Is the Videographer fulfilling the camera requirements?

Clip #4: How well does the Performer execute the rolling? This type of error is typical in the learning phase. Is the Videographer fulfilling the camera requirements? If the horizon line (when at terminal velocity) appears even just slightly above the Performer, the Videographer is flying above the horizontal plane of the Performer. Is there a rule that indicates how much above the horizontal plane the Videographer must be? Or, is this position just a good as a higher position?

How serious is the mistake if the Performer performs more than three rolls? Does Bulletin #12 change your mind?

SK-7. Sit Spin

Sit Spin:
- Entry into the Sit position must be from a layout position in head-up orientation.
- The Sit Spin must be performed in a back-down orientation.
- The torso must be nearly horizontal in a back-down orientation.
- One thigh must be nearly vertical, the other thigh is more in line with the surfboard.
- The buttock must remain in contact the surfboard during the revolutions.
- The Sit Spin must spin rapidly, with at least five (5) revolutions performed within five (5) seconds from the start of the first revolution. (more revolutions may be performed)
- The spin must be performed in the direction of the forward foot on the surfboard.
- The body must stay in line and not tilt or wobble during the spins.
- No hand-grip may be taken on the board.

Camera requirements:
- Camera must be in the same horizontal plane as the Performer during this sequence.

ADDENDUM B
FREESTYLE SKYDIVING, SKYSURFING & FREEFLYING 2003
BASIC ORIENTATIONS AND BODY POSITIONS

A-1. Layout Position (freestyle skydiving, skysurfing and freeflying)
-The torso is straight, with no bend at the waist (a slight arch is possible).
-The legs are together.
-The legs are straight, and in line with the torso.
-The toes are pointed (freestyle skydiving only)
-The head is in line with the torso.

A-9. Sit Position (skysurfing)
- The torso is bent forward at the waist such that the angle between the torso and thighs is about 90.
- The torso shall be at about a 45 angle with the surfboard.
- The Skysurfer must be sitting on the surfboard.

Clip #1: Do you consider this to be an ideal performance?

Clip #2: The Performer grabs the tail of his board during the sit spin. How serious is this mistake? After considering Bulletin #10, would you score differently? The Performer continues into a body rolling spin. Is the Performer required to show a static stop immediately after the sit spin?

Clip #3: The sit spin is slower--is there 5 revolutions within 5 seconds? The Performer continues into a body rolling spin. Is the Performer required to show a static stop immediately after the sit spin? How serious is this mistake?

SK-8. Side Layout Twist Sequence

Side Layout Loop Full Twist
- Start shall be from a layout position in head-up orientation.
-A complete 360° Side Layout Loop must be performed, ending in an head-up orientation.
-One Full Twist must be performed within and evenly executed throughout the loop.
-Torso must be straight and legs in line with the torso, without any bend at the waist.
-Legs must remain straight throughout the Loop.
-Looping movement must remain about the horizontal axis, without tilting or changing heading.
-Looping motion must be smooth.

Clip #1: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not?

Clip #2: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? Did he perform a true side loop or is it oblique?

Clip #3: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? The Performer clearly performs a back full twist rather than a Side Layout full twist. At the 1/4 point, the head is fully obscured by the torso and surf board. Some judges may consider the move to not be identifiable while other judges may consider the body position errors to be a minor problem and award higher points. This type of situation can create a divided panel of judges. Also, if the sequence is not considered to be identifiable at all, does this mean that this Performer had the option to attempt the sequence again and receive a score on that second attempt? Does this mean that the judge who considers the sequence not identifiable will not score any of the following sequences?

Clip #4: Does the Performer make a side loop or is it more like a front loop? Did the Performer even demonstrate the maneuver? If no, do you consider scoring the compulsory sequences that follow?

Clip #5: Does the Performer begin with a side loop rotation and execute a full twist? Is this more identifiable as an attempt to perform this compulsory sequence than Clip #3? And does it earn a better score than Clip #3?

SK-9. Front Layout Loop Twist Sequence

Front Layout Loop:
- Start shall be from a layout position in head-up orientation.
- One complete 360 layout rotation must be performed.
- Torso must be straight and legs in line with the torso without any bend at the waist
- Loop must be about a horizontal axis, without tilting or changing heading.
- Looping motion must be smooth.

Front Layout Loop One and Half Twist:
- Entry into the Front Layout Loop One and half Twists shall be smooth and without any stopping after the first Front Layout Loop.
- One complete 360 layout rotation must be performed.
- One and half Twists must be performed within and evenly executed throughout the loop.
- Torso must be straight and legs in line with torso, without any bend at the waist.
- Looping movement must remain about a horizontal axis, without tilting or changing heading.
- Looping motion must be smooth.
Back Layout Loop:
- One complete 360 layout rotation must be performed.
- Torso must be straight and legs in line with the torso, without any bend at the waist
- Looping movement must remain about a horizontal axis, without tilting or changing heading.
- Looping motion must be smooth.
Camera requirements:
- Camera must show Performer from his/her front at the start of the compulsory sequence, should stay in place, and must show the back of the Performer at the end of the compulsory sequence.

Clip #1: Do you consider this to be an ideal performance? Does the Performer maintain heading? Is the nose of the board kept in line with the mid-line of the body?

Clip #2: How do you score this performance? The loops are not performed without stopping. How seriously does this effect your score? The surfer utilizes a half pirouette to finish 1 1/2 twists.

SK-10. Full Eagle Sequence

Eagle start position:
- The Performer is in a head-up orientation.

Camera requirements:
- Camera must show the Performer from his/her front.
- The Video image is upside down with the ground at the top and the sky at the bottom of the frame.

Full Eagle, first half:
- The Performer who is head-up goes over the Videographer, the Videographer goes simultaneously below and underneath the Performer aiming just below the legs of the Performer, so that both Team members end up in opposite positions than they originally started.
- The rotation should be performed as one continuous movement.

Full Eagle, second half:
- The Performer, now in a head-down orientation goes under the Videographer, the Videographer, now showing un upright video image, goes simultaneously over the Performer, so that both Team members end up in their respective starting positions.
- The rotation should be performed as one continuous movement.

Camera requirements:
- Camera must show the Performer from his/her front.
- The same distance between Performer and Videographer should be maintained during the whole Sequence.

Clip #1: Do you consider this to be an ideal performance? Why or why not?

Clip #2: Does the Videographer completely fulfill the camera requirements? The camera begins later and stops earlier. How serious is this error?

Clip #3: Does the Videographer maintain a constant distance from the Performer? Can you see horizontal separation?

Clip #4: Do you score with reference to the relative wind or the ground?

Clip #5: Do you consider this to be an ideal performance? This team followed instructions from Bulletin #13 instead of the 2003 rules together with Bulletin #15. He explains that he was provided only with the rules and Bulletin #13. What is your response?

Clip #6: Does the Videographer stay in alignment with the Performer during the Eagle rotation? How does this defect effect your scoring? Also, does the Videographer maintain a constant distance from the Performer?

Clip #7: Does the Performer maintain the correct body position? Or can the Performer perform tricks during the Eagle movement?

BTW, can the surfboard be in any position for performing this compulsory sequence? Do you change your mind after reviewing Bulletin #14 and #15?


For the following sample Skysurf Compulsory jump, it will be necessary for you to time the jumps for the working time and apply the freeze frame yourself.

Sample Skysurf Compulsory Jump #1: SK-8, SK-5, SK-3, SK-4

Freeflying

5.12. Compulsory Routines Freeflying

5.12.1. Compulsory Round 1 (round 2): Judges give a score for the Performers between 0 and 10 expressed as a number up to one decimal point, for each of the four (4) compulsory sequences, using the following guidelines.

10 points - Move performed flawlessly with proper proximity and control.
8 points - Some minor mistakes (slight differences in proximity or levels, slightly off heading, etc.)
5 points - Mistakes. (moderate differences in proximity of levels, wobbling, etc.)
3 points - Major mistakes. (major differences in proximity of levels, major wobbling, long time needed to come together, etc.)
0 points - Move not identifiable

5.12.1.1. Complete separation must be shown between each Compulsory Sequence.

5.12.1.2. Any move performed, not included in the drawn order for that particular Compulsory Round, will not receive a score.

ADDENDUM - A
FREEFLYING COMPULSORY SEQUENCES 2003
PERFORMANCE REQUIREMENTS & JUDGEMENT CRITERIA

GRIP - A recognizable stationary contact of the hand(s) of one Performer on a specified part of the body of the other Performer, performed in a controlled manner.

DOCK - A recognizable stationary contact of the foot (feet) of one Performer on a specified part of the body of the other Performer, performed in a controlled manner.

For the compulsory sequences, no grips are allowed on any part of the parachute harness.

The following body parts are specified:
* head: the part of the body above the neck.
* shoulder: the upper part of the body between the neck and the upper arm.
* upper arm: the part of the arm between the shoulder and the elbow.
* lower arm: the part of the arm between the elbow and the wrist.
* hand: the part of the arm past the wrist.
* upper leg: the part of the leg between the leg strap of the parachute harness and the knee
* lower leg: the part of the leg between the knee and the ankle.
* foot: the part of the leg past the ankle.
* foot sole: that part of the foot on which a person stands.

EXIT - A loose exit, with no grips or dock between the Performers and/or Videographer, must be performed for the first compulsory round.

BLOCKS

FF-A. Double Stand-up Turn
Both Performers are in a head-up orientation and in a stand-up position.
A hand-to-hand grip must be taken, with both Performers taking a double right hand or a double left hand grip.
Both Performers must release the grip and make a 360° turn, in-place, away from the other performer (eg. right hand grip means a left hand turn).
A hand-to-hand grip must be taken with the same hands as they started.
The stand-up position must be maintained during the entire turn.
The turning should be synchronous.
The Performers should stay on level.

Clip #1: Do you consider this as a good example of this maneuver? Why or why not?

Clip #2: Is the grip procured at both the start and the finish? How does this effect your score?

FF-B. Double Head-down Carve
Both Performers are in the head-down orientation facing each other.
Both Performers start carving around an imaginary centre between them.
A minimum 720 rotation must be performed by the carving Performers relative to the Videographer.
The carving orbits should be round (not elliptical)
The carving Performers should stay on level and must keep facing each other during the move.
CAMERA: Camera should be carving around in the opposite direction as the Performers' carving direction, with the heads of all Team Members at the same level. The Videographer should maintain the same distance from the imaginary centre.

Some Performers will carve faster than others. With all other performance factors equal, will you score a faster carve equal to a slower carve? If not and you decide to give a higher score, can Performers know that carving faster is ideal and will earn more reward by studying the rules?

Also, will you evaluate only the first 720 degrees, or will you evaluate all of the rotations if the team performs more?

Clip #1: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? Are the heads of all team members level with each other? The operative word is "heads." Can we assume the camera is actually on the head?

Clip #2: The Performers are particularly close to one another. Both Performers' heads appear level with one another, however, they appear below the horizon from the perspective of the Videographer.

Clip #3: The heads are varying in level by the amount of one head.

Clip #4: Would you consider this a better performance?

Clip #5: One Performer's legs are bent at the knees. Is there any indication in the rules whether or not the Performers' bodies must mirror one another? Does the difference in the body positions effect your scoring? If yes, can the Performers know that by having studied the rules? Does the Videograher carve?

Clip #6: Did you notice if the horizon is crooked in frame.

Clip #7: This team performs the Block on the hill. Do you evaluate with respect to the relative wind or the ground? Is there varying level control?

Clip #8: During the Double Head-down Carve, the Videographer is significantly below but is still carving around the Performers.

Clip #9: During the carving, the Performers' bodies are vertical rather than leaning back (though there are some points where the bodies lean after carving is in progress).

Clip #10: The Videographer is below the Performers, out of position. How much does this effect your score?

Clip #11: The Videographer films from a position above and does not carve. Do you consider this to be "Major Mistakes" and how much does this effect your score? Do you change your decision after reviewing Bulletin #10? Are the Performers more on their backs? To what extent can the Performers lean before you decide that they are no longer head-down?

Clip #12: Is 720 degrees of carving performed?

During Clips 1, 2, 4, 7, 8, 10, and 12, the video image is upside-down. During Clips 3, 5, 6, 9, and 11, the video image is upright. Was this a factor in your scoring for any of the clips? Upon reviewing the rules, does it matter whether the video image is upside-down or upright?

FF-C. Tracking
One Performer is in a tracking position with the head in the flying direction and with the front of the torso towards the sky. The other Performer is in a tracking position with the head in the flying direction with the front of the torso towards the ground.
The Performers are facing each other.
A hand-to-hand grip must be taken facing each other without modifying the angle and direction of tracking. Both Performers take a right hand grip or a left hand grip.
Both Performers must release the grip and make a 360° roll, in place, without modifying the angle and the direction of tracking.
The rolls must be performed synchronous.
The Performers must maintain the same head level during the rolls.
After the rolls, the same hand-to-hand grip must be taken facing each other without modifying the angle and direction of tracking.
CAMERA: the Sequence should be filmed from the side at the same head level of the Performers, maintaining the same distance.

Clip #1: How well does the Videographer maintain his required position? Do the Performers maintain the angled flight throughout the entire sequence?

Clip #2: Do the Performers maintain the angled flight throughout the entire sequence? While the performers are in the clouds, can you watch for this by watching the posture of their bodies? Do they take correct grips? How seriously does this effect your score?

FF-D. Rock-The-Cradle
Both Performers are in an head-up orientation facing each other.
One performer goes below the other (feet first), the other Performers performs simultaneously half a Front Loop in place, so that both Performers end up facing each other in head-down orientation.
After a momentary stop in the head-down orientation, the Performer that initiated the feet first move, now moves below the other (head first), as the other Performer performs simultaneously half a Back Loop in place, so that both Performers end up facing each other in the same head-up orientation as they started.
The Performers should maintain the same heading.
The distance between the Performers should remain the same during the Rock-the-Cradle.
CAMERA: The Rock-the-Cradle should be filmed from the side.

Clip #1: Do you consider this clip to be an ideal example on how this compulsory sequence should be performed? Why, or why not? Do you think you will see even better execution of this maneuver? The Performer that remains high loops in place and the Performer that passes underneath does the traveling.

Clip #2: Do you consider this a good performance? What about the fact that the Videographer is looking into the sun and the Performers look dark? Are their any camera requirement in the way of sunline etc.? If you say, yes, can the performers know that by studying the rules?

Clip #3: Both Performers cooperate well in relative flight compensating for one another. Both Performers travel through the space. Because one Performer does not loop in place, do you consider this to be "Major Mistakes"? Do other judges have similar or different views? When finishing the second half of the rotation, one Performer is too much vertically over the other, requiring a correction.

Clip #4: During the second half of the rotation, one Performer pirouettes (turns) off heading. How serious is this mistake?

Clip #5: How was the quality of the performance? A little bit shaky? Did they start and end in the correct orientation? How serious is this mistake? Is this more serious than the mistake in Clip #4?

Clip #6: Is there a camera requirement? Is the camera requirement met? Can you see if the top person stays in place or not? How does this effect your scoring?

Clip #7: How was the quality of the performance? Fairly poor, right? Was the camera requirement met? How would your score for this performance compared with your score for Clip #5? Which is worse, a poor execution or failing to follow the description? Or, do both issues weigh similarly?

FF-E. Double Joker Reverse
One Performer is in a head-up orientation, the other in a head-down orientation, facing each other.
A hand-to-hand grip is taken and must be showed stationary during the whole sequence.
The formation is rotated 180 over the top, until the head-up Performer is head-down.
The hand-to-hand grip must be maintained during the transition.
The Performers should end up on the opposite heading.
This rotation should be one continuous and simultaneous movement.
After this rotation (the stop in between is only momentary), the formation is rotated in the reverse direction, 180 over the top until the Performers end in their original starting positions on the original heading.

Clip #1: Do you consider this to be an ideal performance? Why or why not? The Videographer does crop the Performer a little bit. Do you think the stop is longer than momentary to permit the team to maneuver for keeping the tension to a minimum? Does this effect your scoring?

Clip #2: Do you consider this to be an ideal performance? Did you notice a little bit of tension between the Performers? And that they release quickly?

Clip #3: Is there a camera requirement? The Videographer is drifting. Can you see if there was an assisting touch or not? How does this effect your scoring?

Clip #4: Do you consider this to be an ideal performance? Why or why not? They take grips with a right hand to a left hand and consequently they do not rotate directly over/under one another. Does this effect your scoring? Is this a "Major Mistake?"

Clip #5: They perform only a half of the movement. How serious is this mistake? How does it effect your score?

Freeflying Speed Round

5.12. Compulsory Routines Freeflying

5.12.2. Compulsory Round 2 (round 5): Judges give a score for the Team as follows:

5.12.2.1. Scoring Sequence: is a random Compulsory Sequence which is correctly performed in the drawn order and which, apart from the first formation after exit, must be preceded by a correctly performed total separation.

5.12.2.2. Each correctly performed Compulsory Sequence will receive one (1) point within the allotted working time. Teams may continue scoring by continually repeating the drawn Compulsory Sequences.

5.12.2.3. Any incorrectly performed or non judge-able Compulsory Sequence will lead to a deduction of one (1) point.

5.12.2.4. Failure to meet the requirement of total separation will lead to a deduction of one (1) point.

5.12.2.5. An omitted Compulsory Sequence will lead to a deduction of one (1) point.

5.12.2.6. The minimum score for this Compulsory Round is zero (0) points.

5.12.2.7. Calculation of the scores: all the scores for this Compulsory Round will be divided by ten (10).

ADDENDUM - A
FREEFLYING COMPULSORY SEQUENCES 2003
PERFORMANCE REQUIREMENTS & JUDGEMENT CRITERIA

GRIP - A recognisable stationary contact of the hand(s) of one Performer on a specified part of the body of the other Performer, performed in a controlled manner.

DOCK - A recognisable stationary contact of the foot (feet) of one Performer on a specified part of the body of the other Performer, performed in a controlled manner.

For the compulsory sequences, no grips are allowed on any part of the parachute harness.

The following body parts are specified:
head: the part of the body above the neck.
shoulder: the upper part of the body between the neck and the upper arm.
upper arm: the part of the arm between the shoulder and the elbow.
lower arm: the part of the arm between the elbow and the wrist.
hand: the part of the arm past the wrist.
upper leg: the part of the leg between the leg strap of the parachute harness and the knee
lower leg: the part of the leg between the knee and the ankle.
foot: the part of the leg past the ankle.
foot sole: that part of the foot on which a person stands.

EXIT - A loose exit, with no grips or dock between the Performers and/or Videographer, must be performed for the first compulsory round.

While 2003 rules are quoted above for you to apply, these sample jumps use the 2002 Randoms as follows:
FF-1. Double Spock
FF-2. Vertical Compressed (Both Performers take a grip on the lower leg below the knee of the other Performer.)
FF-3. Sole-to-Sole
FF-4. Totem (One Performer performs a feet-to-shoulder dock, a separate foot on each side of the head, facing a different direction.)
FF-5. Double Dock Head-down

For the following sample freefly speed round jumps, it will be necessary for you to time the jumps for the working time and apply the freeze frame yourself.

Jump #1: The sequence is: FF-2, FF-4, FF-5, FF-1, and FF-3. Sometimes during the dubbing process, glitches, such as this one, are introduced. They launch the first formation. Is this allowed? The result from the official panel of judges was as follows:

Jump #2: The sequence is: FF-2, FF-4, FF-5, FF-1, and FF-3. Did you see 16 points in time? Was the 16th Random successfully completed? If no, do you deduct one point? Or, do you assume that they might yet build the 16th Random successfully after the end of working time and consider the dive to have 15 attempted Randoms? The result from the official panel of judges was as follows:

Jump #3: The sequence is: FF-2, FF-1, FF-3, FF-5, and FF-4. On the first point, does a hand grip slide to the knee? Or, was it already on the knee? If it slid to the knee, do you consider the Random to not be correctly built? On point 5, did they dock with the feet to the upper arms instead of the shoulders? Do you consider this a correctly performed Random? (In some cases, it is perfectly valid to disagree with the official panel of judges.) The result from the official panel of judges was as follows:

Jump #4: The sequence is: FF-2, FF-1, FF-3, FF-5, and FF-4. How many Randoms did you count within working time? The official panel of judges all clearly counted 24 attempted Randoms. Do you notice a potential video dubbing defect? When working with a computer based video dubbing and playback system there is the possibility of a "dropped frames" malfunction. "Dropped frames" cause the effect of the performers suddenly "jumping forward" in their motion. It can happen just once or repeatedly. Dropped frames are video frames that are literally missing from the copy of the video within the computer. This malfunction can cause there to be enough missing "time" that the team performs one or more additional Randoms within working time. You did request a redub didn't you? When this defect is observed, the Videographer should be requested to dub again.

Jump #4 (Redub): The result from the official panel of judges was as follows:

Cloud Dancer
© Copyright 2003. Tamara Koyn. All Rights Reserved.